I am a human-centered designer and researcher who believes design is personal and human. I create data-driven designs for experiences that empower people to explore, discover, and create. I have an interdisciplinary background in design, research, and development which enables me to tackle diverse creative projects that are designed for people from all walks of life.
Empowering people to easily turn tangible objects into interactive, paper-based DIY controllers.
UI & UX / Web App / Augmented Reality / Emerging Technologies / Education
case studyEnabling K-12 students to experience and empathize with different animals' senses to enhance youth engagement with STEM education.
UI & UX / Mobile App / Augmented Reality / Education
case studyEmpowering artists to develop custom DIY interactive lighting systems within minutes.
UI & UX / Web App / APIs / Art / Equity
case studyA programmable toolkit for youth and novice programmers to build IoT physical-computing projects for art, music, science, and more.
UI & UX / Web App / Music & Computer Science Education
case studyA UX case study of a STEM camp I designed and facilitated around teaching adolescents how to perform UX Design to create personalized toys and supplies for their pets.
UX / Education / Curriculum Design / Technology-supported Learning
case studyAn embodied and experiential learning experience about biology in a room-sized, interactive art installation of an E.Coli cell.
Installation / UI & UX / Novel Interface / Education / Physical Computing
case studyAn immersive music-making experience that reimagines music sequencing in a virtual, 3D environment.
UI / Virtual Reality / Music
case study
“Our Dog Probably Thinks Christmas is Really Boring”: Re-mediating Science Education for Feminist-Inspired Inquiry
Annie Kelly, Christine Chang, Christian Hill, Mary West, Mary Yoder, Joseph Polman, Shaun Kane, Michael Eisenberg, & R. Benjamin Shapiro
In Proceedings of the 2020 ICLS International Conference of the Learning Sciences
Making changes: Counteracting Latina Young Women’s Negative STEM Experiences Through Culturally Responsive Physical Computing
Liam Fischback, Kristin Searle, R. Benjamin Shapiro, Annie Kelly, & Colby Tofel-Grehl
In Proceedings of the 2020 ICLS International Conference of the Learning Sciences
Code Against the Machine: Beginner-Friendly Physical Computing Technologies for Performance
Annie Kelly
Master's Thesis, University of Colorado Boulder 2019
Code Against the Machine: Design-based Research Towards More Equitable Computational Tools for Performing Artists
Annie Kelly
In Proceedings of the 2019 ACM Conference on International Computing Education Research
Tangible and Playful Connected Learning
Sherry Hsi, Annie Kelly, Lila Finch, R. Benjamin Shapiro, Colin Dixon, Mike Petrich, & Karen Wilkinson
A workshop facilitated at the 2018 Connected Learning Summit
ARcadia: A Rapid Prototyping Platform for Real-time Tangible Interfaces
Annie Kelly, R. Benjamin Shapiro, Peli de Halleux, & Thomas Ball
In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
BlockyTalky: New programmable tools to enable students’ learning of networks
Annie Kelly, Lila Finch, Monica Bolles, & R. Benjamin Shapiro
In Proceedings of the 2018 International Journal of Child-Computer Interaction
Universal Mind Control
Annie Kelly & Monica Bolles
Presented at the 2018 IMERSA Summit in Columbus, OH
Annie Kelly, Monica Bolles, & R. Benjamin Shapiro
A workshop facilitated at the 2017 International Conference on New Interfaces for Musical Expression
Becoming Butterflies: Interactive Embodiment of the Butterfly Lifecycle
Annie Kelly, Matthew Whitlock, Stephen Voida, et al.
Poster presented at the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing
BlockyTalky: Tangible Distributed Computer Music for Youth
R. Benjamin Shapiro, Annie Kelly, Matthew Ahrens, et al
Selected for the 2017 Computer Music Journal
Audiovisual Playground: A Music Sequencing Tool for 3D Virtual Worlds
Annie Kelly & Kristofer Klipfel
In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
BlockyTalky: A Physical and Distributed Computer Music Toolkit for Kids
R. Benjamin Shapiro, Annie Kelly, Matthew Ahrens, & Rebecca Fiebrink
In Proceedings of the 2016 International Conference on New Interfaces for Musical Expression